Your first layout
Layouts are built on the canvas — a GPU-accelerated working area showing the machine’s workspace, the grid, rulers, and guides. All coordinates are in millimeters.
Workspace and navigation
- The workspace is centered on the origin (for example, 110×110 mm for a 110 mm lens; the size is set in Hardware Settings). The Y axis points up — the CAD convention, same as EzCad and LightBurn.
- Zoom — mouse wheel (toward the cursor),
Ctrl++/Ctrl+−, Fit to Window —Ctrl+0. The range is 1% to 20000%; the current zoom is shown in the status bar. - Pan — hold Space and drag, or drag with the middle mouse button.
- Rulers (
Ctrl+R) track the cursor position; dragging from a ruler creates a guide.
Tools
One tool is active at a time; switch with the floating toolbar at the bottom of the canvas, a hotkey, or the command palette (Ctrl+K). The selection manipulation layer works on top of any tool: you can move an object without switching back to Select.
| Tool | Key | What it does |
|---|---|---|
| Select | V |
Click or marquee selection, move, resize, rotate, corner rounding, entering groups |
| Point (node edit) | A |
Path nodes: anchor points and Bézier handles, node type, add/remove nodes, breaking a closed path |
| Text | T |
Text by click with editing right on the canvas; click a path for text on a path |
| Rectangle | R |
Rectangle; corner rounding shared or per corner |
| Circle | C |
Circle/ellipse; an arc sector via Start/End angles |
| Polygon | G |
Regular polygon, 3–128 sides |
| Star | S |
Star: 2–64 points, inner ratio, vertex rounding |
| Line / Pen | L |
Paths: clicks for a polyline, dragging for Bézier handles; Close Path closes the contour |
| Reference Measure | M |
Measure on the canvas and scale by reference — pick a segment and enter its real distance |
Every tool has its own context panel in the toolbar: dimensions, sides, radii, text parameters. The shape tools share one dropdown in the floating toolbar.
Shapes
- Rectangle — independent radii for all four corners; adjacent radii are automatically clamped to the side length, so the geometry is always valid. Radii can also be edited with handles right on the canvas.
- Circle — with a partial arc angle it builds a closed sector (a “pie”) ready for hatching.
- Polygon and star — rounding shared or per vertex.
- Position and size of any object — the X/Y/W/H spinners with proportion lock.
Text
Click the canvas with the Text tool and type — editing happens right on the canvas. Height is set in millimeters; TTF/OTF fonts, spacing, alignment, bold and italic, and vertical text are supported. More in Text and fonts.
Precision: snapping and guides
- Object Snap (
Alt+S, on by default) — snaps to centers, corners, midpoints, and nodes; snap points are marked with badges. - Smart guides — Figma/Illustrator style: while moving or resizing, matches with neighbors’ edges and centers light up, and the dragged edge sticks to them.
- Hold
Ctrlwhile dragging to temporarily bypass all snapping;Shiftconstrains movement to one axis. - Grid (1 mm default spacing) and Snap to Grid — a toolbar button.
- Guides — drag from a ruler or use the View menu with exact position
input; guides can be locked. Snapping settings and guides are saved in the
document file (
.znm).
Limitations
- An open arc (not closed into a sector) has no dedicated parameter — convert to a path and edit nodes instead.
- There are no dedicated “spiral” or “arrow” shapes: draw a spiral with the path tool, build an arrow from primitives and combine them.
What’s next
- Text and fonts — the font manager, Touch Type, text on a path.
- Editing and operations — transforms, boolean operations, undo.
- Importing files — DXF, AI, SVG, images, and STL.